Play in 4K resolution at 30 frames per second with ray tracing on.

Capcom vice president of digital platforms and marketing William Yagi-Bacon confirmed multiple resolution and frame rate options available in Devil May Cry 5 Special Edition in a ResetEra post. With key addition to the remaster, this goes beyond merely a 4K/60 FPS player run option, with the option to enable one or more graphic options depending on your preferred graphics method.

Playable in max resolution the previous games with an up to 12 MB antialiasing set

Max setting antialiasing enabled

Performance strongly affected

Resolution not as high as high-end HDTV

Display sent output flickering at 20-50 ms depending on title

Graphics settings configurable in terms of when you're using them

Via Facebook, William Yagi-Bacon shared that the ability to set to 12MB of AA will provide effects "that render the game in a way that measures up to the top end HDTV displays." This inclusion includes up to 60 FPS gameplay for the game on a standard TV at 1080p resolution with a high-refresh rate panel. Loading times are not affected for the full 50 minutes of gameplay.

While reporting that Devil May Cry 5 Special Edition will remain a remaster on Origin with Raytracing support and CPU Updater, Capcom added that the Special Edition and the full 4K/60 Broadcast standard will receive their own separate release, fewer Russia Summer sales, and Victory Vision releasing tied to GDQ.

Devil May Cry 5 Special Edition launches for PlayStation 4 and Xbox One on November 21 and is priced at $24.99. Check out our coverage of the game for impressions of the gameplay, visuals, audio, Raytaring, and limited be extra features on the DRM system in the game.

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