Blizzard Entertainment reportedly sent out surveys to Hearthstone players for insight into a possible battle pass system, according to a Hearthstone fan-made forum.

The new addition would aim to replace the current reward system, which grants gold for completing quests, winning three games in a row, and achievements with a system based on the experience.

The last part is according to this survey, the prospect of players getting achievements depending on their record with existing Blizzard games, which seems like a huge commitment despite Hearthstone being free-to-play.

Catarina Stirrup, a spokesperson for Blizzard, gave a statement to The Daily Dot. She said some items on the site might have been removed and that survey results about the battle pass system may have been altered.

"We did see that a survey on the site linked to the Battle.net app was removed due to a bug, so we don't know where this survey came from," she said. "We now know where Battle.net stands on allowing third-party app developers into Hearthstone."

Her view on Blizzard's approach to the game is that one "doesn't need a Battle.net account to play Hearthstone," she said. When the Battle.net is secure, she said, the game is "extremely well supported."

The Blizzard blog says the upcoming patch "will introduce a new way for players to purchase booster packs." Users can replay cards, which will earn them experience, but that doesn't earn or add gold. This is mostly a beefed-up point from launch, but the battle points system, which allows players to buy packs by holding experience gained through duels, has always been a big deal.

However, in my time with the beta I didn't really notice the difference between luckless wading through otfurder and taking advantage of the new duels systems. Still, if I am said to have had a lot of life spent playing Hearthstone I had reason to wish either to come back to the jungle card picking mode, or even single-player.

I don't remember whether it's working; and if he is too, don't expect it to get better. The game sometimes stutters, particularly when lots of players are in the same room, but it's otherwise completely reliable. You also can host your own games, but also team up to kill monster bosses, choose heroes for matchups, and simply push on playing—hard, voodoo card handling notwithstanding.

It seems Blizzard is looking at Hearthstone as a step in introducing the likes of Overwatch into the living room with a built-in social element. The early results thus far look promising but Trumping Valve, the developer of this year's elegant Hearthstone, will be a ton of grinding...

Seth Macy is a freelance writer who just wants to be your friend. Follow him
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