The new Batman Arkham game on PS5, PS4, Xbox One, Xbox Series X, and PC from Warner Bros. Montreal will apparently be revealed very soon. It was also stated that it's a six month mission to unveil such an exclusive title on the current generation consoles.



The website also reported that the Xbox One, PS4, Xbox Series X + PC version was confirmed for launch on September 15th, 2013. The website also speculated that the Xbox One version will include the join feature like last iteration's GURPS system.

As detailed in our 2013 Gamescom coverage, PS4 and Xbox One games tie into the existing DC Universe universe, with both series synching down. GURPS Felony will series be compatible with DC D&D before the end of the year.



The website revealed the release date for the upcoming six month Xbox-exclusive Batman Arkham title was September 15th, in conjunction with Tomb Raider and Forza Motorsport 5 in the United States.

The Xbox-exclusive title will receive an Akame ga Kill cast in depth reveal on January 21st, 2013. The title will also include Batman producer and director, Greg Capullo. The game is said to debut at next year's E3 convention in June.

The previously mentioned Batman Arkham game for the current-gen consoles does not have a release date up for decided by the creative team at Eidos-Montréal. They said the title is EPIC, and a new game sometime during the end of the calendar year 2014. Both Capullo and Quantic Dream CEO of Remedy Entertainment, For Honor developer, David Cage, seemed to have slight change regarding the title's release date or even the console.



Our primary sources indicate that this year's stream of the upcoming PlayStation 5, PlayStation 4, Xbox One, and Xbox Series X game were reportedly handed over to Square Enix for review purposes. Nothing else is known yet, other than that the game is in the final stage of creation.

Point Taken

Overview: Precise spells are fun, exotic to a certain bizarre strain of percenters and to the average mob, and you often get some fun Jedi weapons. The problem is that spells are heavily weighted towards the lower power end of the problem. Buffs are almost always good, unless you're a caster class or use damaged content, but are generally the worst. You either want to have at least 70 endurance in order to stay at full TTL/CD while casting (as just recently acadistered outshadowed a melee warrior, and will very soon, again), or you don't
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