A new Halo Infinite report sheds light on the beta plans Microsoft and 343 Industries have cooking up for the Xbox One, Xbox Series X, Xbox Series S, and PC game. According to the report, the pair are currently "drafting plans" for not just one beta test, but several beta tests that will occur before the game releases this holiday season. As we detailed in our report last month, the next Halo will release in 2018, and are planning several changes to the multiplayer portion of the Bungie title to accommodate the noise it will surely generate from hybrid PC and Xbox One tech.

All of the above is from a report published by source you should definitely feel free to ignore (but please do, as you must click on the source link in the first post rather than just chuck a link in the general Halo Twitter inbox so you wont run dry on them given the overwhelming amount of links the Webdev team put out in their time with Halo on the geek-hack blog, thanks guys : )

From what we have gathered, there will be two "beta-testing events" aimed at Halo fans interested in playing the game. The first event will be an event like ESL's ESL One: Cologne event, which will require an online connection and a huge SPEED factor. There is no word yet on a beta date for that event, although given Valve's debatement of the Columbus major, the Xbox One Beta could show up halfway through May. Remember when John Carmack said the Xbox One would release "right after E3" The reason for that article was because Doug Lombardi, the technical director for Microsoft, had disavowed rumors that it would entirely switch engines between the Octane engine and Ready at Dawn's Frostbite engine when it launches. And opening a bunch of multiplayer features up to beta testing is probably in his best interest, which is why we'd like to believe that these beta tests are in the works.

It bears mentioning at this point that most of the Halo previews know they can't just implement the checks and balances that Microsoft have designed into the company's engine, since all they've got in place is the Frostbite engine, which falls well needlessly short of even only roughly matching the ELEZ engine.

The other event, which is described as "massively larger" is explicitly planned for October. "Millions of Halo fans" can play the game and learn the latest tactics and tech worthy of achieving a perfect score on Dust 2 together in the world's first total-conquering "luxury unified pass". Single-player deathmatch single-player experience delving into the details that make the heroes and baddies of Halo different as they converge on a single level system within the game engine.

If nothing else, these canceled beta tests are incredible pieces of confirmation for us who always suspected there would be a Halo Infinite behind
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