Screenshot : Motion Twin

It’s safe to say that Dead Cells is more alive than ever. First released in 2018 for PC and consoles, the excellent side-scrolling roguelike casts you as a reanimated soldier. Combining its fast and punishing gameplay with the visuals of the tell-tale " HD Mini Monsters ," Dead Cells shows that it only took a few moments to get a color palette and an animation engine.

Yet the game's newest update, titled "Upgraded"’ and arriving on Steam for any PC gamers who have yet to download it, veers directly into game-strengthening territory. Slick, colorful 2D animation replaces the three-dimensional underpinnings of the past iteration, and striking atmospheres now compliment the brutal torture and unexpected revelations. The result is an absolutely stellar visual experience. And oh yeah, it plays really, really great too.

Combat also looks excellent, with glossy and evocative touches from recent HD installments aiming the weapon of choice. With a slight throwback to old Zelda-esque exploration, Dead Cells explores the natural flow of defeating monsters by finding their weapons, attacking them on sight, and positioning to maximize damage for that larger hit to kill.

Elements like item accumulation and selection make completing each stage feel epic, and the lasting impact of a satisfying experience at the end of each stage made me yearn for single-player interactivity again. Thanks to progression-oriented replay value—and the procedurally generated and timed dungeons of its Overrun mode—there's something increasing addicting about seeing multiple ways to tackle an ongoing campaign.

The aesthetics of Crytek's tournament-oriented first-person puzzler, Cryostasis: Sleep of Reason.

This context is even more apparent in Sleep of Reason: Deep, which is brand-new for PC and consoles. Shrouded in Pyrite magic on wealthy reportedly wants to lighten the load on himself and his kingdom as they collapse amidst endemic disease. Sadly it's not enough for the showy Lord (a delightful, cross-dressing Danny DeVito ), and gets distracted from righting the wrong. Sleep Of Reason in contrast explores profound philosophical and spiritual dilemmas by mixing a vivid color palette and overseeable attractive control. The protagonists reluctantly horde the Variable Passive resurrection spell amid a heartbreaking final fight against their greatest foe who tortures them on their every whim with the same propulsive power.

It retains what previously made Phantasmagoria great: a unique layout that lets you turn doors around and through corners, serving as a peculiar homage to Knausgaard's most famous novel. The addition of multi-touch's more natural interactions is truly a mark of the game's abilities.

g