Anime studio TMS Entertainment has announced the long-awaited sequel to the 2018 hit boxing anime MEGALOBOX in MEGALOBOX 2: NOMAD. The anime will premiere in April on Japanese TV, with the studio also unveiling the first teaser trailer and key art, found below with English subtitles:

Trailer:

The key art is illustrated by the sequel's director Yo Moriyama and depicts a drastically different Joe to when we last saw him at the end of the first season, which foreshadows a much bleaker tone for the series:

Cast:

Joe / NOMAD: Yoshimasa Hosoya

GANSAKU NANBU: Shiro Saito

YURI: Hiroki Yasumoto

SACHIO: Michiyo Murase

Staff:

Original Concept: Tomorrow’s Joe

Original Comic Books Created by Asao Takamori, Tetsuya Chiba / Published by Kodansha. Animation Production, Sound Director / Series Composition: TMS PROJECT

Besides television and theatrical releases, a sales promotion for MEGALOBOX 2: NOMAD will also be launched at AnimeJapan 2018 from November 29 to December 2. From December 3 to 28, the limited Blu-ray BOX BUNDLE designed to look like a diary will be exclusive at Anime Kingdom from Kubota Comics, Inc., you will be able to pre-order this seller via the Screening Room Event Megatrend and will ship in mid-2018.

Patrick Macias is editor in chief of Anime News Network news and editor of The Beat. He is also the author of the HYPERSONIC music club webcomic.

The witching hours are upon us, and that can only mean one thing: Halloween is coming, and it's time to celebrate. But for most the festivities are annoying; for Diablo fans, it's just a stupid excuse to spend the entire day playing Battle.net.

This year the acclaimed action-RPG comes with a new toon mode called Adventure Mode in the form of the Pandemonium Fortress, Diablo, Zunes and Twisted Treeline. While this series was always designed with a mind for cooperative play, Adventure Mode is actually restricted only to game aspects of the experience.

Sadly, there are a lot of lackluster stories and difficulties included. The original fight against Travincal in the Church has been twisted by a new ultra-vampiric faction known as the Mnemoli. In spite of being computer-rendered, it does not hold any potency, and leaves you searching the labyrinths of Hell for a handful of Demolition boots to chop your way through obstacles and explore.

Once you make it past the clutter in the forest throughout the journey, hub areas are in select areas, combat does NOT automatically proceed into Adventure Mode until you familiarize the layout of your map system to progress through the level. You may find yourself fighting a bunch of mechanical fetishes to discover for sure if you already saw the enemy or not on your third bite. There's not a single quick chat button to resort back to anytime you inconveniently and ruin the game.

Adventure Mode is less about delivering something great and more about throwing a fan service appearance. The most recent addition is Istvaan Lonely Mountain, which presents the player with an alternate pocket dimension full of trap-based even if it becomes a bit unbalanced. You will be plagued with many walls that
g