Buka Entertainment and developer LUDUS FUTURE’s hack ‘n slasher Demon Skin is now out on Steam, complete with launch trailer. The devs also announced in a press release that the game will be seeing releases for PlayStation 4, Xbox One and Nintendo Switch later in 2021. Demon Skin will also make its console debut alongside the game at E3 2018.

Adjusted physics for Havoc Freak 1.2 over 5.0; fixed bunny hop framerate multiple times; increased lag during explosion; fixed crashable technology block on Alien Hunter 2; fixed crash during MEGA levels on Jungle One; added PMC AI on Gamma waves; have adjusted score then decreased scores by 100% CEO redux after they said later this is only new changes until next update.

Tags: Demon Skin

The Oculus Rift runs on a modified PC and internal engine designed for using on Spore titles, but that doesn't mean the games themselves have been ported. Kabam filed a trademark infringement lawsuit against Oculus VR, claiming the company has copyright claim of the title "Spore," Maya, and UE4, which says the teams have copyrighted Rift technology.

The lawsuit will reportedly force Oculus to stop developing and distributing tools and content related to VR MMO Spore. The "Spore" trademark itself dates back to 1996, and Kabam already provides VR technology for several media properties, including Game of Thrones. "Spore" appears on titles such as The Secret World, Story of Seasons, Dungeon Keeper, and Earthlock: Festival of Magic; another was mentioned, but not yet-released, planned spinoff; a separate remake called "Spruesim," and "Sporesim VR," Spore imitations in VR. All were made by Kabam along with other related game engines Unity 3D and Unreal Engine, as Creative Live Labs: Spore.

"Kabam is disappointed with the disregard Oculus has displayed for These and Entire Copyrights, as well as Indigenous Peoples' Rights," the lawsuit reads, adding, "This lawsuit is a direct result of Oculus' failure to comply with Defendants' agreements and obligations to 'recognize and not block' any infringing claims of a third-party." Kabam claims Oculus breached its contracts with the studio at least a month before filing the lawsuit, reaching out to Kabam for "additional information" about the games and tools, according to an email provided to Engadget by the Kabam lawyers. Oculus also told Kabam that it wouldn't publish all of the products' assets and that "there are no copyrights claims on any of Oculus' software and/or game technology." Kabam never responded to this information, and it's now asking the court to punish Oculus with extensive penalties.

"Kabam is disappointed
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