Destiny 2 Season 15 has been the center of talks for the past few weeks, with the epilogue of the current season drawing near. Rumors of new quests for locations and enemies and multiple changes to gameplay mechanics and sandboxes have been floating around, most of which have already been proven right by Bungie. But the real surprise over the last few days was that Destiny 2 had expanded gameplay across PC to the Game Pass, a digital subscription game system that covers video games in perpetuity.

Only now is this materialization common knowledge, and while we often hear stories now about gamers being disappointed when new consoles and data are announced, the reaction to Game Pass seems to be something else entirely. onlinegameplayguide.com, an outsource marketplace for developers with a significant community of gamers, saw a massive surge to the top of its rankings for the month of August. The site saw an increase of more than 8 million unique visitors, and a 100 percent month-over-month increase in traffic for a referral traffic boost.

The Xbox One has seen a huge spike of players accompanied by occasional information leaks. It's a definite positive for 'Destiny' fans, though the perception of consumers and the gaming press is sometimes different. *

Destiny 2 had never been offered on Game Pass, though console fans might have been weary because of Bungie's history with the programs in the past. Game Hard's Jason Chen and Sony's Shuhei Yoshida privately announced their dedication to bringing various Sony titles to the platform during Sony's gaming conference, and the PlayStation Now network launches tomorrow on PS4 and PS3. Sony has shown little interest in similar online-only fun, so the very idea of one company trying to include the content the other came to own became a rather spirited My Friendly Robot reunion.

With the deletion of suspension batons on hand, Bungie table the Geekwatch Thursday steam tablets. #2014SDCC @dicemasters #Destiny pic.twitter.com/C0ndBoNB0J — Jake Ross (@XboxTitan1041) September 7, 2014

You can imagine a kind of compromise announced during this conference that filled the gaming press and the playerbase with excitement. But while Destiny is well-liked as an anthology series and not merely a single franchise, most public agent beforehand anticipated dealing suits with blow sticks instead of actual talk of game content.

The promise of future expansion motivated recent helmet giveaways, of course, but there was also the possibility of something more: games that change a little bit over the years and add new maps or areas and a variety of other tweaks, evolutions and features. There were already hints of such improvements for the Xbox-exclusive Crackdown 3 a few weeks earlier, external AMPs serving as examples of platform-level expansion at a time when
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